![]() This is, without a doubt, the worst of these grinding spots, but it gets the job done, and is the earliest available. This location is indicated by the WHITE star on the World 1 map and is located just west of the WHITE star on the Merged World/World 3 map. This guide will cover the main ABP grinding spots, where enemies give 4 or more ABP for little effort and/or a short battle time, including the monsters to look for, preparation for the battle, strategies, outputs, and how many fights per class it would take to grind up assuming you start at 0 ABP. So strap in, you're gonna be here for a while. ![]() There isn't a reliable way to get large amounts of ABP unless you're playing the US Advance translation. ![]() Naturally, you can only level up the class your character is currently using, so always equip the class you want to level up, and then equip the side-ability you wish (or that is recommended) to ensure the grind is as smooth as possible. Most enemy formations only give about 1-2 ABP each encounter, but there are a few outliers that give you loads more and can be farmed to make the grind as quick as possible. ![]() No, instead, these jobs advance using a separate experience value that is advanced using "ability points", which are gained by defeating enemies normally. ![]() These jobs level up separately from your main level, but unlike III, jobs do not advance based on how many turns you use with them. For those of you who haven't made it as far as the Wind Shrine yet, Final Fantasy V has a job class system to its predecessor Final Fantasy III, where once you reach a crystal, you will gain new classes that offer you new ways to pwn your enemies. ![]()
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